Doombugs
Arcade Game: Action · ZX-Spectrum 16K · 1 players · English
Work Force · 1983 · Pound sterling 5.50
MIA Missing in action. This is known to have existed, and no copy has ever been found. If you own one, the archives would like to hear from you.
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Credits
- Jim Scarlettcredited
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Scores
In the magazines
- Sinclair User #221984 · Gilbert Factor8/10
- Crash #11984 · Overall67%
- Personal Computer Games #41984 · Overall5/10
- Crash #21984 · Overall67%
- Crash #31984 · Overall67%
In the magazines 12
Crash #3Apr 1984 · p.7667%
Overall 67%
Producer: Workforce, 16K £5.50 (1) This is an original type of creepie crawlie game but it is not a 'centipede' game, There are basically two screens. In the first our hero, Tarant Tula, finds himself in the Grubbers Lair. There's a trapdoor leading to the next screen which only opens after repeated hammerings of Tarant Tula's head. There's also a pile of honey for the bugs to eat, but Tarant (to use his first name) must take a mouthful of the honey between each attempt on the door. The Grubbers, little round things, wander about and when they meet a green, squirmy Bubbergrubber is formed. These eat honey too, and should two of them meet a Red Backed Grubber results. These are the ones that kill off old Tarant if they catch him. Aim is to get through the trap door before any amount of Red Backs are bred Tarant can, however, eat the Grubber; and Bubbergrubbers. Once through and Tarant is presented with a simple maze guarded by three Red Backs. If he should get through safely he arrives in another lair where the bugs breed faster. Neat graphics and a pretty maddeningly addictive game to play. Only one life makes for terminal frustration on nearing a hi-score. Continuous movement makes Tarant Tula a bit difficult to control although the control keys are sensibly placed. No joystick option. Overall CRASH rating 67% M/C.
Personal Computer Games #4Mar 1984 · p.986/104/105/105/105/105/105/10
Graphics 6/10
Sound 4/10
Ease Of Use 5/10
Originality 5/10
Lasting Interest 5/10
Overall 5/10
Chris Anderson 5/10
MACHINE: Spectrum 16/48K JOYSTICK: No CATEGORY: Arcade SUPPLIER: Work Force PRICE: £5.50 You must try to break through a trapdoor while gobbling up eggs and Grubbers in a hopeless attempt at preventing them turning into Lethal red-backed Grubbers.
Crash #2Mar 1984 · p.5867%
Overall 67%
Producer: Workforce, 16K £5.50 (1) This is an original type of creepie crawlie game but it is not a 'centipede' game, There are basically two screens. In the first our hero, Tarant Tula, finds himself in the Grubbers Lair. There's a trapdoor leading to the next screen which only opens after repeated hammerings of Tarant Tula's head. There's also a pile of honey for the bugs to eat, but Tarant (to use his first name) must take a mouthful of the honey between each attempt on the door. The Grubbers, little round things, wander about and when they meet a green, squirmy Bubbergrubber is formed. These eat honey too, and should two of them meet a Red Backed Grubber results. These are the ones that kill off old Tarant if they catch him. Aim is to get through the trap door before any amount of Red Backs are bred Tarant can, however, eat the Grubber; and Bubbergrubbers. Once through and Tarant is presented with a simple maze guarded by three Red Backs. If he should get through safely he arrives in another lair where the bugs breed faster. Neat graphics and a pretty maddeningly addictive game to play. Only one life makes for terminal frustration on nearing a hi-score. Continuous movement makes Tarant Tula a bit difficult to control although the control keys are sensibly placed. No joystick option. Overall CRASH rating 67% M/C.
Crash #1Feb 1984 · p.8275%68%65%67%60%68%67%
Use of Computer 75%
Graphics 68%
Playability 65%
Getting Started 67%
Addictive Qualities 60%
Value For Money 68%
Overall 67%
Unknown
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Producer: Workforce Memory Required: 16K Recommended Retail Price: £5.50 Language: machine code Doom Bugs is an entirely original sort of creepie crawlie game, best left alone if you're squeamish about these things! It introduces us to Tarant Tula, an engaging blue beetle who is our hero - but he's an endangered species, trapped in the Grubbers lair. Inside the lair the young Grubbers are left to hatch out (small round egg-like things) and honey is left for them to feed off. When two Gubbers meet, a nasty squirmy green Bubbergrubber results. Should two Bubbergrubbers mate a Red Backed Grubber is produced. These are similar in size to Tarant Tula but touching one is instant death. In the centre of the lair is a trap door. To get through it Tarant Tula must first eat a mouthful of honey and then ram the door. It takes several attacks to break through to the next level, taking more honey between each attempt. At the same time the other members of the Grubber family are also gobbling at the honey. Tarant Tula must also dash about eating Grubbers and Bubbergrubbers to prevent them from becoming Red Backs. It's no easy life! Successfully breaking through the trap door leads poor old Tarant Tula into a maze guarded by three Red Backs. Should he get through there safely it leads into the next lair where the temperature is warmer and the eggs hatch quicker - and so on. COMMENTS Keyboard positions: sensible, Q/Z up/down, I/P left/right Joystick options: none Keyboard play: responsive Use of colour: average Graphics: good Sound: average Skill levels: increasing difficulty by screen Lives: 1
Deep in the DOOMBUGS lair, Tarant Tula tries to get through the trap door.
Red Backs block the way in the second screen.
Sinclair User #22Jan 1984 · p.408/10
Gilbert Factor 8/10
FAST ACTION FOR TRAPPED TARANTULA Billed as "the bugs bite back", the Work Force Doom Bugs for the 16K Spectrum promises you a busy time. The player takes the role of a tarantula trapped inside a grubber's lair. The way out is via a trapdoor at the centre of the screen and you must try to bore your way through it with the help of a nibble of honey to renew your strength at each attempt. Meanwhile, the grubber are reproducing at an alarming rate. When two eggs meet, a green bubbergrubber is hatched and if two green bubbergrubbers meet, they form a red grubber which will destroy you if you collide with it. What with locating the centre of the trapdoor, nipping back for some honey, and trying to destroy eggs and grubber: before they team up to destroy you, escaping is an exacting task. The placing of the keys, which you cannot re-define, does not make things easier. The graphics and sound are suitably frenetic and the action is fast enough to satisfy the most practised of arcade addicts. You receive points for eating grubs and a bonus for fighting through to the next level where the scene is a maze and the action even hotter than before. Doom Bugs can be obtained from Work Force, [redacted]. It costs £5.50.
Advert6
- Sinclair User #21Dec 1983 · p.111
- Your Computer #12Dec 1983 · p.150
- Sinclair User #20Nov 1983 · p.51
- Popular Computing Weekly #44Nov 1983 · p.33
- Sinclair User #19Oct 1983 · p.14
- Popular Computing Weekly #42Oct 1983 · p.12
Review1
- Popular Computing Weekly #45Nov 1983 · p.69
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