Sinclair Library

Cosmic Pirate

Arcade Game: Shoot-em-up · ZX-Spectrum 48K · 1 players · English

Byte Back · 1989 · Pound sterling 2.99

Inlay - Front 1 of 4
Inlay - Front
Not rated yetSign in to rate it

Discussion

Nobody has started a thread about this yet.

Start a thread

Remarks

On the <A HREF="http://www.zee-3.com/">Zee-3</A> website, Ste Pickford recalls: "We didn't have any involvement in these versions of Cosmic Pirate. Mike Cohen, the studio head of Icon Design / MC Lothlorien was involved with us at Zippo as a business consultant, and to the best of my recollection he negotiated a development contract for 8 bit versions of Cosmic Pirate pretty much behind our back (or perhaps I just wasn't taking much interest in this side of the business). I remember requesting to see half finished versions while they were under development, and being horrified at how bad they were (and to be fair, the original Amiga game wasn't that good in the first place), and hoping that these would never come out."

Control Option
Kempston Joystick

Releases

Play

Other files

Files and rights

No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.

Credits

Sign in to credit somebody, or say what these people did.

Scores

In the magazines

  • Your Sinclair #471989 · Overall64%
  • Crash #701989 · Overall67%
  • C&VG (Computer & Video Games) #961989 · Overall39%

Elsewhere on the web

  • WorldOfSpectrum 10 votes5.10

In the magazines 12

Your Sinclair #47Nov 1989 · p.4764%64%

Your Sinclair

Overall 64%

Jonathan Davies 64%

BARGAIN BASEMENT He's strong, firm but fair, extraordinarily good-looking and what's more he's been put in charge of the Bargs again. Jonathan Davies, my man... COSMIC PIRATE Byte Back £2.99 Reviewer: Jonathan Davies Guy Manly's your name and, predictably enough, killing people's your game. Innocent space traders, in fact, with the aim of nicking their cargo and selling them down the market, like, no questions asked. What this actually involves is flying around a rather bland scrolling grid and shooting things. There are various ways of doing this, which are selected from a series of menus. It's necessary to do this several times in order to build up enough skill to progress to more important things, such as inter- planetary travel. Everything, naturally, revolves around amassing credits; I didn't venture too far into the depths of the game, as it would seem to require a lot of patience, dedication, enthusiasm and all the other qualities I so visibly lack. The impression I got was of a graphically uninspiring but otherwise fairly sound strategy game which will probably appeal to a minority audience. I won't be returning to it, though, probably because I'm not a minority of any kind.

Crash #70Nov 1989 · p.4967%67%

Crash

Overall 67%

Nick Roberts 67%

This month's budget scene is dominated by rereleases, with only two originals in the line up. Nick Roberts sorts the wheat from the chaff... COSMIC PIRATE Byte Back £2.99 Your name is Guy Manly, the roughest and toughest pirate in the galaxy, and your aim is to make crime pay in space. The 'council' have given you orders to hijack innocent space truckers and sell all the cargoes from them for a big profit. Not wanting to risk your neck by going out into space without knowing what's there, various mission simulators have been installed for you to practice on until you've earned enough points to get into the real thing. Have you got what it takes to satisfy the council and make yourself piles of dash? The first thing that hits you in Cosmic Pirate is the excellent presentation. The Byte Back logo wobbles up the screen at the beginning, and the layout of the whole game is good. The actual space fighting scenes remind me of Hunter's Moon, a Thalamus game on the Commodore 64 (ooo, swear words!), the graphics and way the ship is controlled are very similar. The game isn't just shooting aliens that attack you occasionally. You can pop down onto planets and clear them of aliens for extra points, collect extra equipment to improve your ships capabilities and view data on each space truck before you attack it. All this is quite fun for a while. Cosmic Pirate is a good shoot 'em up that will appeal to fans of this style of game. Others may find it a bit boring if they don't get anywhere after the first few goes.

C&VG (Computer & Video Games) #96Nov 1989 · p.7939%

C&VG (Computer & Video Games)

Overall 39%

Byteback Spectrum/C64 £2.99 Byteback's first release is a set of 8-bit versions of Palace's Amiga and ST hit of earlier this year. You play a space pirate, patrolling the spaceways on lookout for fat merchants. Zap the indigenous space-slimes to earn cash, then warp out through the toll gates. Once you've captured your prey, take him back to base and get the megacreds to soup up your old star-strutter into something hot. Surprisingly enough, these three quid versions seem to have all the features of the twenty-odd quid 16-bit versions - even the ability to save games. Unfortunately, the Spectrum version has some nasty graphics glitches and moves ve-r-y sl-o-o-w-ly, so it doesn't get the thumbs up. The C64 version is much better - fast, smooth, and , pretty good fun - BUT it does crash occasionally, which is very annoying.

C64 SCORES Overall: 69% Would be a brilliant space shoot 'em up if it wasn't for a bug which causes it to crash. The fact that you can ave the game to tape is some small recompense.

Licensed from

Related

Ports
(Commodore 64), (Amiga), (Atari ST)

Reviews from people here

Sign in to write about this, or make an account. It takes a minute and lets you correct the catalogue too.

This entry100% complete

Everything ZXDB can hold about this is here.

Sign in to correct or add to this.

See what has changed about this entry

Share this entry

Hold the rights to this and want it taken down?