Sub Chase
Arcade Game: Action · ZX-Spectrum 16K · 1 players · English
Gem Software · 1983 · Pound sterling 4.95
Discussion
Nobody has started a thread about this yet.
Play
- SubChase.z80.zipSnapshot image English5 KB
- SubChase.tzx.zipTape image English5 KB
Other files
- Sub Chase (1983)(Gem Software).pokPOK pokes file 0 KB
Files and rights
No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.
Credits
- W.E. MacGowancredited
Sign in to credit somebody, or say what these people did.
Scores
In the magazines
- Crash #11984 · Overall48.5%
- Crash #21984 · Overall49%
- Crash #31984 · Overall49%
Elsewhere on the web
- WorldOfSpectrum 5 votes4.40
In the magazines 9
Crash #3Apr 1984 · p.7949%
Overall 49%
Producer: Gem, 16K £4.95 (1) You are in control of a ship equipped with depth charges which can be set to explode at nine different depths depending on which numeric key you select. Beneath you, submarines cross the screen in one direction, occasionally firing missiles up at you which must be dodged. The art is to select the correct depth at which to explode the charge to kill the sub. At higher skill levels the subs change depth randomly. On the whole a game more intended to appeal to younger children, 4 skill levels, reasonable graphics, poor sound, simple control keys. CRASH rating 49% - poor for addicts, good for children. M/C.
Crash #2Mar 1984 · p.6049%
Overall 49%
Producer: Gem, 16K £4.95 (1) You are in control of a ship equipped with depth charges which can be set to explode at nine different depths depending on which numeric key you select. Beneath you, submarines cross the screen in one direction, occasionally firing missiles up at you which must be dodged. The art is to select the correct depth at which to explode the charge to kill the sub. At higher skill levels the subs change depth randomly. On the whole a game more intended to appeal to younger children, 4 skill levels, reasonable graphics, poor sound, simple control keys. CRASH rating 49% - poor for addicts, good for children. M/C.
Crash #1Feb 1984 · p.3545%49%50%60%40%47%48.5%
Use of Computer 45%
Graphics 49%
Playability 50%
Getting Started 60%
Addictive Qualities 40%
Value For Money 47%
Overall 48.5%
Unknown
Unknown
Unknown
Producer: Gem Software Memory Required: 16K Recommended Retail Price: £4.95 Language: machine code In Sub Chase you control an anti-submarine ship which is armed with depth charges. Depending on the level of play you have between thirty five and fifty to explode. The display shows your ship on the surface of a very calm sea, and under the surface, the submarines appear from the left moving straight across to the right. You fire the depth charges by pressing the numerical keys, each one setting the depth at which the charge will explode. In return, some of the subs fire back with missiles which you must dodge. At the highest level the subs appear at all sorts of depths and will even change from one level to another. The skill is in setting the correct depth at which to explode the charge and in the ti ming of sending it on its way. COMMENTS Keyboard positions: simple with only left/right, but was Q/P the best option - it's quite a stretch. Numerics for fire. Use of colour: fair Graphics: simple but well drawn Sound: poor Skill levels: 4 Lives: 1
Run silent, run deep in SUBCHASE.
Advert6
- C&VG (Computer & Video Games) #31May 1984 · p.143
- C&VG (Computer & Video Games) #30Apr 1984 · p.155
- Personal Computer Games #5Apr 1984 · p.141
- Your Spectrum #2Mar 1984 · p.32
- Crash #1Feb 1984 · p.37
- Popular Computing Weekly #5Feb 1984 · p.44
Related
- Elsewhere
- MobyGamesThe TipshopUVL
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
Sign in to write about this, or make an account. It takes a minute and lets you correct the catalogue too.
No description, tag recorded.
Sign in to correct or add to this.
Hold the rights to this and want it taken down?
