Thriller
Adventure Game: Text-Only · ZX-Spectrum 48K · 1 players · English
Amazing Games [1] · 1985 · Pound sterling 5.50
MIA Missing in action. This is known to have existed, and no copy has ever been found. If you own one, the archives would like to hear from you.
Discussion
Nobody has started a thread about this yet.
Files and rights
Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.
- AllowedAmazing Games [1] → WorldOfSpectrum
Credits
- David Harrisoncredited
Sign in to credit somebody, or say what these people did.
In the magazines 3
ZX Computing #18Apr 1985 · p.116
Greg Turnbull
Amazing Games 48K Spectrum Price: £5.50 Thriller is a soon to be released adventure based on a gothic horror theme, centred around a journey through a sinister funhouse. As for all Amazing Games tapes, this is a standard text-only program. However, the locations are well described and so become most interesting. Much of the vocabulary is non-standard, so a careful examination of everything is recommended. The adventure soon proves to be very difficult, with even the first puzzle causing great problems. The text says, "The Funhouse - pay to get in, pray to get out". I was praying just to get in! The manual gives little away, HELP is available but is highly cryptic as usual; you often get tired of seeing the repeated message: "I don't understand you". Unlike many adventures, almost all of the objects in the descriptions actually exist and have a purpose (i.e. are clues to help you). The number of goes is related to 'pseudo-time', so if you don't get it right fairly soon you die. Ask for a SCORE and you get: "This isn't a game mortal fool!"; what is it supposed to be then? Once you do get started, you will encounter various movie-related monsters in the course of your travel. Although I liked the idea behind this, I feel it must be said that it isn't an adventure for beginners. Experienced players will enjoy the extremely complex puzzles offered here, as a great deal of careful thought is required to get anywhere. A degree of lateral thinking (also known as having a good guess) will be most helpful too. An interesting adventure to watch out for.
Feature1
- Home Computing Weekly #105Mar 1985 · p.19
Review1
- Home Computing Weekly #82Oct 1984 · p.9
Related
- Elsewhere
- CASA
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
Sign in to write about this, or make an account. It takes a minute and lets you correct the catalogue too.
No description, tag recorded.
Sign in to correct or add to this.
Hold the rights to this and want it taken down?