Sinclair Library

Crash

Arcade Game: Action · ZX-Spectrum 48K · 1 players · English

Mogul Communications Ltd · 1983 · Pound sterling 5.50

Inlay - Back 1 of 5
Inlay - Back
Not rated yetSign in to rate it

Discussion

Nobody has started a thread about this yet.

Start a thread

Control Option
Kempston Joystick

Play

Documents

Files and rights

No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.

Credits

Sign in to credit somebody, or say what these people did.

Scores

In the magazines

  • Crash #41984 · Overall33%

Elsewhere on the web

  • WorldOfSpectrum 6 votes3.33

In the magazines 9

Crash #4May 1984 · p.2752%28%20%58%15%25%33%

Crash

Use of Computer 52%

Graphics 28%

Playability 20%

Getting Started 58%

Addictive Qualities 15%

Value For Money 25%

Overall 33%

Unknown

Unknown

Unknown

Producer: Mogul Memory Required: 48K Retail Price: £5.50 Language: BASIC Author: Mark Larner When we first saw the advertisement which mentioned Crash, we were quite excited thinking that someone had named a game after us! Expectations that it would be a good game were soon dashed however. Mogul may be better known for their Commodore software, and one hopes so, because these few games they have for the Spectrum are simply not up to scratch, let alone Crash. Crash is a primitive driving game in which you guide a car around the screen, which is crowded with green lumps of cargo for which you get points. blue petrol pumps which keep you going longer, purple mechanics who you're supposed to avoid, and red houses that can be fatal if hit. The object is to clear the screen of all the cargo. Depending on the skill level selected, you may run over a few mechanics without losing your life, but too many will result in their taking action against you for dangerous driving. On higher levels of play, a single mechanic may prove fatal. It might all have been interesting if it had been worth it in the first place. COMMENTS Control keys: up/down/left/right - user-definable Joystick: Kempston, or almost anything via UDK Keyboard play: very slow Use of colour: fair Graphics: poor, simple blocks Sound: poor Skill levels: 10 Lives: 1

Small characters chase each other in search of a game.

Advert7
News/Note1

Related

Versions
MCoder II (Authored with)
Elsewhere
UVL

Reviews from people here

Sign in to write about this, or make an account. It takes a minute and lets you correct the catalogue too.

This entry89% complete

No description recorded.

Sign in to correct or add to this.

See what has changed about this entry

Share this entry

Hold the rights to this and want it taken down?