Sinclair Library

Ahhh!!

Arcade Game: Shoot-em-up · ZX-Spectrum 48K · 1 players · English

CRL Group PLC · 1984 · Pound sterling 5.95

Also known as Ahhh!!! (English), Laser Malfunction (English)

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Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.

  • AllowedCRL Group PLC → WorldOfSpectrum

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In the magazines

  • Crash #91984 · Overall61%
  • Personal Computer Games #111984 · Overall2/10

Elsewhere on the web

  • WorldOfSpectrum 11 votes5.09

In the magazines 2

Crash #9Oct 1984 · p.10963%70%60%65%59%47%61%

Crash

Use of Computer 63%

Graphics 70%

Playability 60%

Getting Started 65%

Addictive Qualities 59%

Value For Money 47%

Overall 61%

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Producer: C.R.L. Memory Required: 48K Retail Price: £5.95 Language: Machine code Author: Adam Ahhh! Here we go again - fasten your seat belts for the far uncharted regions of shoot em up space. The alien might is about to onslaught once more in this fast action game. Your mission is to clear the six sectors of the galaxy of their violent inhabitants. Your craft, naturally, is of the latest type, armed with a kill-o-zap laser and experimental anti-matter cloaking device. Use of the cloak does use up precious fuel however, as those who have seen Star Trek II will know. Each of the six sectors contains three waves of attacking aliens and after each sector you must dock with the supply ship to refuel. Fuel and laser temperature gauges are shown on the sides of the playing area. The laser ceases to work if it overheats until time allows it to cool. In play, as you may have already guessed, Ahhh!!! is a galaxo-variant with your ship moving left and right at the base of the screen and firing upwards at the jigging aliens, each wave of which are different in appearance. These enemy craft get lower and lower in random patterns, some of them dropping bombs. When three waves have been successfully defeated, the screen cuts to a shot of the refueling ship above your craft, which automatically moves upwards of its own accord, while you must guide it into the docking bay to refuel. Ahhh!!! is Currah microspeech compatible, and this device makes the most of the arcade effects, with voice warnings about laser temperature. COMMENTS Control keys: 1/3 left/right, 0 to fire, O for the shield Joystick: not really essential, none provided Keyboard play: responsive, reasonable positions, although one reviewer found them tiring after a while Use of colour: well used and variable Graphics: large, fast with a reasonable amount of animation Sound: good with Currah, a little thin otherwise Skill levels: 1 Lives: 3 Screens: 18 waves plus docking screen

Hawk wings beat again in Ahhh!

The blur is you trying to dock with the refuelling ship above.

Personal Computer Games #11Oct 1984 · p.563/102/101/102/102/102/10

Personal Computer Games

Graphics 3/10

Sound 2/10

Originality 1/10

Lasting Interest 2/10

Overall 2/10

Peter Connor 2/10

MACHINE: Spectrum 48K CONTROL: Keys FROM: CRL, £5.95 The title says it all - and so will you if you load up this game expecting anything original. Ahhh!!! is yet another exceptionally average Spectrum Galaxians. Graphics are colourful but rather jerky: everything slows down when you zap an alien. A game for those who are content to move left-right and fire.

Related

Compilations
ZX-Spectrum Vega
Ports
(Amstrad CPC)

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