Sinclair Library

Mission Omega

Arcade Game: Shoot-em-up · ZX-Spectrum 48K · 2 players · English

Pulsonic · 1983 · Pound sterling 2.95

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In the magazines

  • Crash #51984 · Overall54%
  • Personal Computer Games #71984 · Overall4/10
  • Sinclair User #271984 · Gilbert Factor4/10

Elsewhere on the web

  • WorldOfSpectrum 6 votes3.83

In the magazines 3

Crash #5Jun 1984 · p.3660%55%53%58%45%50%54%

Crash

Use of Computer 60%

Graphics 55%

Playability 53%

Getting Started 58%

Addictive Qualities 45%

Value For Money 50%

Overall 54%

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Producer: Pulsonic Memory Required: 48K Retail Price: £2.99 Language: Machine code Mission Omega is a bomb-the-city-flat game. Romik did a version for the Spectrum almost two years ago, which was very good. In this version there are several speed selections and you can alter the difficulty by increasing the number of 'enemy aircrafts', number of meteors or the height of the buildings between 0 and 9. You are flying an aircraft which drops bombs and fires missiles. On each pass the plane gets lower, so the only way to survive is to raze the city's skyscrapers. Meteors and aircraft are the other hazards. You can only have one bomb dropping at a time and one missile in the air at a time. COMMENTS Control keys: M for missiles, B for bombs Joystick: none needed Keyboard play: responsive Use of colour: average Graphics: fair, but jerky Sound: poor Skill levels: 10 speeds and three variables with 10 options Lives: 1 Features: 1 or 2 players

Genocide rains down from the sky as you fly Mission Omega - could it be the last of its kind?

Personal Computer Games #7Jun 1984 · p.614/103/102/103/104/104/10

Personal Computer Games

Graphics 4/10

Sound 3/10

Originality 2/10

Lasting Interest 3/10

Overall 4/10

Stuart N Cooke 4/10

MACHINE: Spectrum 48K CONTROL: Keys FROM: Pulsonic, £2.99 Remember the game City Bomber? The one where you have to destroy the buildings by dropping bombs one at a time. Well, Mission Omega is a version of this. OK, so there are fuel dumps on top of some of the buildings. You can fire missiles in the direction you are moving. And there are also meteors and enemy aircraft in the air. Even with all this added no more excitement or lasting interest is offered than in the original game. You have only two control keys, one to fire the missiles and one to drop the bomb. Your height decreases as you move across the screen taking you nearer and nearer to the top of the buildings. It is possible to change the difficulty of the game. You can change the speed (or is it the jerkiness?) at which you move, the height of the buildings, and how many enemy aircraft appear. The only good things offered by Mission Omega are a bright and colourful picture and a low price tag.

Sinclair User #27Jun 1984 · p.94/10

Sinclair User

Gilbert Factor 4/10

Memory: 48K Price: £2.95 Most people will probably have played a version of Mission Omega under some other name, such as City Bomber or Blitz. From an aircraft which flies a little lower each time it crosses the screen, you must flatten the buildings below to avoid crashing into them as you lose altitude gradually. In this version, you must shoot horizontally at the meteors; enemy aircraft also complicate a pilot's task. Points are scored for each building, meteor or aircraft destroyed. Some effort has been made to enliven and improve this now rather tired scenario. You can determine the level of play by changing the speed of your aircraft, the height of the buildings, and the number of meteors and enemy aircraft. When you crash, a damage report is issued and a dirge is played. Even at the fastest speed, the action is slow and flickery and the graphics are scarcely impressive, with the buildings looking more like pencils than elegant skyscrapers. Mission Omega is distributed by Warwick Distribution, London.

Read it at Sinclair User Magazine Online

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