Dawnssley
Arcade Game: Maze · ZX-Spectrum 48K · 2 players · English
Top Ten Software · 1987 · Pound sterling 1.99
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Play
- Dawnssley.z80.zipSnapshot image English13 KB
- Dawnssley.tzx.zipTape image English12 KB
Documents
- Dawnssley(EN).txtInstructions English2 KB
Other files
- Dawnssley (1987)(Top Ten Software).pokPOK pokes file 0 KB
Files and rights
No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.
Credits
- Paul J. Machacekcredited
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Scores
In the magazines
- Your Sinclair #231987 · Overall3/10
- Crash #441987 · Overall19%
Elsewhere on the web
- WorldOfSpectrum 18 votes3.50
In the magazines 3
Your Sinclair #23Nov 1987 · p.483/102/102/103/103/103/10
Graphics 3/10
Playability 2/10
Value For Money 2/10
Addictiveness 3/10
Overall 3/10
Tony Worrall 3/10
Top Ten £1.99 Reviewer: Tony Worrall Oh no, not again! Not another Gauntlet clone! I can't take it anymore! Arrrrgghh! Take my advice and don't you take it either. Dawnssley tries to be a straight copy of the big G, but fails on every count. The underground levels, the elf, the warrior the leys, the monsters, the boredom are all here in this cheapie. Unfortunately, so too are a catalogue of bad programming techniques. There's a horrible jangly noise when playing that can't be turned off, jerky scrolling, mysteriously vanishing character squares (including your chap at times!), no quit keys so you have to wait ages to be killed before starting again, no joystick option. Add to this no loading screen or title music, and all but impossible gameplay, and you have a poor package. Even at £1.99 it's not worth the dosh, Tosh. Never mind Dawnssley, call it Yawnssley and you're on the right track!
Crash #44Sep 1987 · p.2829%25%18%14%19%22%29%6%
Presentation 29%
Graphics 25%
Playability 18%
Addictive Qualities 14%
Overall 19%
Mark Rothwell 22%
Nick Roberts 29%
Paul Sumner 6%
Producer: Top Ten Retail Price: £1.99 Author: Paul Machacek Dawnssley is an enchanted underground kingdom for Hobbo The Elf and Thor to explore. Sounds easy? Not quite, because the network of subterranean levels is inhabited by hundreds of strange monsters out for the adventurers' blood. You can be either Hobbo or Thor, and there is a two-player option where each player takes one. Hobbo is armed with his fireballs and Thor with throwing axes when they set off, but other objects, spells and potions are available as you progress deeper into the game. Keys, scattered around the scrolling play area, open the blue doors that separate rooms. But beware - there aren't many keys, so don't go through doors you don't need to! And on each of the 27 levels there's a hidden exit leading to the next cavern of Dawnssley. Monsters emerge from the solid rock walls in the caverns, and you have to fight them off as they guard their kingdom from your unwanted presence. In the two-player mode, Thor and Hobbo can fight between themselves over who gets to kill the most monsters. COMMENTS Joysticks: Kempston Graphics: small, uninteresting sprites Sound: limited spot FX Options: two-player option
Hobbo fights on, seeking out new life and new civilisations in the kingdom of Dawnssley. To boldly go...
Preview1
- Your Sinclair #21Sep 1987 · p.10
Licensed from
- GauntletArcade coin-opunofficialAtari Games Ltd, Tengen Inc
Related
- Ports
- (Amstrad CPC)
- Elsewhere
- MobyGamesThe TipshopUVL
- Same entry at
- Spectrum ComputingZXInfo
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