Death Cruiser
Arcade Game: Shoot-em-up · ZX-Spectrum 48K · 1 players · English
Noble House Software · 1983 · Pound sterling 5.95
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- Control Option
- Kempston Joystick
Play
- DeathCruiser.z80.zipSnapshot image English11 KB
- DeathCruiser.tzx.zipTape image English11 KB
Other files
- Death Cruiser (1983)(Noble House Software).pokPOK pokes file 0 KB
Files and rights
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Credits
- Portland ArtistsInlay/Poster Art
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Scores
In the magazines
- Crash #31984 · Overall62%
- Personal Computer Games #61984 · Overall4/10
Elsewhere on the web
- WorldOfSpectrum 5 votes3.80
In the magazines 9
Personal Computer Games #6May 1984 · p.704/106/103/105/104/104/10
Graphics 4/10
Sound 6/10
Originality 3/10
Lasting Interest 5/10
Overall 4/10
Peter Connor 4/10
MACHINE: Spectrum 48K JOYSTICK: Optional SUPPLIER: Noble House PRICE: £5.95 A colourful shoot-em-up which takes place on a grid. You have a saucer-shaped ship and are confronted by hordes of multi-shaped and multi-coloured aliens who also move around the grid. A standard game which can be exciting at the advanced level.
Crash #3Apr 1984 · p.12448%75%63%43%73%67%62%
Use of Computer 48%
Graphics 75%
Playability 63%
Getting Started 43%
Addictive Qualities 73%
Value For Money 67%
Overall 62%
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Producer: Noble House Memory Required: 48K Retail Price: £5.95 Language: Machine code The time is a future century in the days of the 'Khasirah Empire'. The khasirans are a peace loving people who live on the planet of Zargat. To keep the place peaceful, they have done what all peace-loving peoples do, they have built a battleship of awesome power to defend the galactic corridors and named it the Death Cruiser. The 'galactic corridors' are represented in the game as grid of streets', laid out around regular squares. The width of the corridors vary from 'street' to 'street' and from screen to screen, with the general layout changing radically between the screens. The Death Cruiser appears at the centre of the base as each game or life commences. Aliens appear and can move in any direction along the corridors, usually at the screen extremeties, and proceed to hunt the Death Cruiser with single-minded determination. You can fire in any of the four directions with twin laser blasts, but the aliens are very fast in returning fire. Contact with any of them is fatal. The aliens each have different attack modes, some firing randomly down or across corridors, others homing in first. Bonus blocks appear, and if destroyed, it weakens the aliens resolve. COMMENTS Control keys: Q/P = left/right, 1/CAPS = up/down, SYM SHIFT plus direction key = fire Joystick: Kempston Keyboard play: generally responsive, although with key layout, firing quickly can be a problem Colour: straightforward, but well used Graphics: excellent smooth movement Sound: average Skill levels: 2 speeds, 2 levels of difficulty (aliens more intelligent) Lives: 3 Comment: the game would be greatly improved with user-definable keys, and we believe Noble House are intending to add them as soon as possible, as well as more detailed instructions.
Smooth mover meets immovable force in Death Cruiser.
Full-page ad7
- Crash #3Apr 1984 · p.16
- Personal Computer Games #5Apr 1984 · p.106
- Computer Answers #15Apr 1984 · p.5
- Your Computer #1Jan 1984 · p.135
- Sinclair Programs #15Jan 1984 · p.23
- Sinclair User #21Dec 1983 · p.61
- Your Computer #12Dec 1983 · p.105
Related
- Elsewhere
- The TipshopUVL
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- Spectrum ComputingZXInfo
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