Myth
Adventure Game: Text-Only · ZX-Spectrum 128 +3 · 1 players · English
Rainbird Software Ltd · 1989
Discussion
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Remarks
ZXSR: Don't know if was ever sold as a full-price (or budget) game but was apparently free to members of Official Secrets (presumably a Magnetic Scrolls fan club)
+3 disk only; part of intro offer to Offical Secrets adventure club
Play
- Myth.dsk.zipDisk image English98 KB
- Myth_2.dsk.zipDisk image English102 KB
Documents
- Myth(EN).txtInstructions English1 KB
- Myth(EN).pdfInstructions English465 KB
Files and rights
Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.
- AllowedRainbird Software Ltd → WorldOfSpectrum
Credits
- Magnetic Scrolls Ltdcredited
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Awards
- Crash SmashCrash68 · 1989
Scores
In the magazines
- Crash #681989 · Overall91%
Awards and competitions
Crash Readers Awards 1989
- 1Best Adventure Game
In the magazines 15
Crash #68Sep 1989 · p.45Crash Smash79%N/AN/A88%92%91%91%
Presentation 79%
Graphics N/A
Sound N/A
Playability 88%
Addictivity 92%
Overall 91%
Mike Dunn 91%
Magnetic Scrolls FREE! (if you're a member of Official Secrets) The ancient gods are having a bit of a problem: Something called Christianity. Hordes of people are leaving their temples to worship this newfangled Jesus bloke instead. Desperate to win back public support, chief god Zeus decides to give all fellow gods a task each, something to impress the little people. Guess who gets to show off first? Yep, you, Poseidon, the god of the sea, who can't swim (ha, ha, neither can Skippy - Nick) (at least I fit in the piggin' swimming pool, matey - Skip). You're whisked off to the gates of the Underworld armed with the usual adventuring tack: trident, shield, tunic and skirt (!), plus the obligatory note explaining the task facing you: Basically, just to nick the Helmet of invisibility from Hades. Push over, eh? Actually, it turns out to be a bit more difficult than that. The problems are solvable, but far from easy. You need a devious mind to work some out. It's a text only game, and it strikes an excellent balance between atmosphere and amusement. Author Paul Findley keeps enough sense of 'being there' to make the game lastable, as well as plenty of humour to make it enjoyable. Myth is destined to be a classic, it's funny, cunning and addictive. Being free to members of Official Secrets, I suppose, theoretically, it has to be worth more than 100% for value! The only thing I'm wary about is the size; it's proclaimed as a 'mini-adventure', although I've been playing it for three days solid, and there's no sign of an end. Still, along with Fish this is the most enjoyable adventure I've played. I suggest all adventuring fans sign up with Official Secrets pretty quickly! MIKE
News/Note7
- The Games Machine #23Oct 1989 · p.48
- Crash #68Sep 1989 · p.18
- ACE (Advanced Computer Entertainment) #22Jul 1989 · p.102
- Your Sinclair #41May 1989 · p.61
- C&VG (Computer & Video Games) #90Apr 1989 · p.67
- The Games Machine #17Apr 1989 · p.9
- Sinclair User #84Mar 1989 · p.70
Review3
- Sinclair User #124Jun 1992 · p.44
- Sinclair User #93Dec 1989 · p.110
- The Games Machine #23Oct 1989 · p.72
Feature2
- Crash #75Apr 1990 · p.25
- C&VG (Computer & Video Games) #88Feb 1989 · p.67
Tips1
- Your Sinclair #50Feb 1990 · p.62
CompoEntry1
- ACE (Advanced Computer Entertainment) #20May 1989 · p.86
Related
- Ports
- (Amstrad CPC), (Commodore 64), (Amiga), (Atari ST)
- Elsewhere
- WikipediaCASAMobyGamesThe TipshopUVL
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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