Decor Wreckers
Arcade Game: Action · ZX-Spectrum 48K · 1 players · English
Scorpio Software · 1984 · Pound sterling 1.99
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Play
- DecorWreckers.tzx.zipTape image English8 KB
- DecorWreckers.tap.zipTape image English8 KB
Documents
- DecorWreckers.txtInstructions English3 KB
Other files
- Decor Wreckers (1984)(Scorpio Software).pokPOK pokes file 0 KB
Files and rights
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Credits
- Andrew Reedcredited
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Scores
In the magazines
- Crash #81984 · Overall53%
- Personal Computer Games #101984 · Overall4/10
Elsewhere on the web
- WorldOfSpectrum 9 votes6.89
In the magazines 12
Crash #8Sep 1984 · p.1158%52%52%54%41%58%53%
Use of Computer 58%
Graphics 52%
Playability 52%
Getting Started 54%
Addictive Qualities 41%
Value For Money 58%
Overall 53%
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Producer: Scorpio Software Memory Required: 48K Retail Price: £1.99 Language: Machine code Author: Andrew Reed In a way Decor Wreckers resembles Terminal's Carpet Capers, except that it's infinitely cheaper and more playable. As in Carpet Capers you have to cover something while nuisances are undoing your good work. Basically Decor Wreckers is a 'Painter' type game. You play the part of a paint roller (makes a change from fighting paint rollers off). The screen is blue, you must paint it yellow, all of it. The trouble is that there are various insects and creatures, Sid Spider (who else!), Freddie Fly, Bertie Bugg and Sammy Snail, all of whom crawl or fly about wiping off the paint. The object of this very simple game is to get the screen all painted and get your roller 'home' in the bottom right hand corner before any nasty can damage the paintwork. Succeeding in this mission will promote you to the next screen where there are more nasties at work. Unfortunately you only have a limited amount of paint per roll. Running out of apt is tantamount to losing a life. COMMENTS Control keys: good, Q/A up/ down, O/P left/right Joystick: Kempston Keyboard play: responsive and fast - there's also a neat touch that the roller can cover a full width of the roller or a half width which forces your reactions to be more efficient Use of colour: fair to good, very straightforward Graphics: simple, but reasonably detailed and fairly smooth moving Sound: fair Skill levels: 1 but gets harder with each screen Lives: 3 fills of paint Originality: not very as based on 'Painter' type game, but a reasonably novel approach
Snails keep uncovering the paintwork in Decor Wreckers - a game that could be described as a battle between chemistry and etymology...
Personal Computer Games #10Sep 1984 · p.624/104/101/103/104/104/10
Graphics 4/10
Sound 4/10
Originality 1/10
Lasting Interest 3/10
Overall 4/10
Bob Wade 4/10
MACHINE: Spectrum 48K CONTROL: Keys, Kemp FROM: Scorpio Software, £1.99 No painting the town red in this game, just the screen yellow as your roller tries to fill in the display. With a diminishing paint supply, a falling bonus and bothersome bugs, you are up against it. But there's not much of interest in what is an inferior version of an old game.
Advert8
- Personal Computer Games #12Nov 1984 · p.141
- Personal Computer Games #11Oct 1984 · p.63
- Personal Computer Games #10Sep 1984 · p.61
- Personal Computer News #79Sep 1984 · p.49
- C&VG (Computer & Video Games) #33Jul 1984 · p.66
- Personal Computer Games #8Jul 1984 · p.116
- C&VG (Computer & Video Games) #31May 1984 · p.162
- TV GamerMay 1984 · p.50
Review2
- Games ComputingNov 1984 · p.33
- TV GamerOct 1984 · p.53
Related
- Versions
- MCoder II (Authored with)
- Compilations
- Open Game #7
- Same entry at
- Spectrum ComputingZXInfo
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