Venture
Casual Game: Gambling · ZX-Spectrum 16K · 1 players · English
ZX-Guaranteed · 1982
Discussion
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Remarks
7 games in 1 program
Releases
- 1982ZX-Guaranteed
- UnknownProtek Computing Ltd
Play
- Venture.tzx.zipTape image English15 KB
- Venture.tap.zipTape image English7 KB
- Venture(ProtekComputingLtd.).tzx.zipTape image English12 KB
- VentureV2(ProtekComputingLtd.).tzx.zipTape image English8 KB
- Venture(ProtekComputingLtd).tap.zipTape image English8 KB
Documents
- Venture(ProtekComputingLtd).txtInstructions English5 KB
Files and rights
No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.
Credits
- Geoff A. Bobkercredited
- George NeillInlay/Poster Art
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Scores
Elsewhere on the web
- WorldOfSpectrum 6 votes5.17
In the magazines 30
ZX Computing #4Dec 1982 · p.78
Phil Garratt
NOT ALL THAT HAS COLOUR, GLITTERS. In their haste to get Spectrum software on the market, it appears that some companies have simply decided to recycle their ZX81 stuff, adding a few little squeaks from the sound, and an INK or PAPER or three. Phil Garratt takes a close look at some of the material available, and notes that among the dross, gold still shines. VENTURE G & J Bobker ZX-Guaranteed's first foray into the Spectrum market is "Venture", a program made up from seven separate games rolled into one. You start with £1,000 and at each stage you may either win some money or lose half of what you have. The first game is "Duckrace", in which three ducks move randomly across the screen, and you have to back one to arrive first. About as sophisticated as a boiled ducks egg. and the second part, "Las Vegas" is much the same. You are given ten goes on a one-armed bandit - pressing "s" stops the reels, but there is no hold feature. I can hardly think of a better application for user-defined graphics than a fruit machine, but unfortunately the program uses flickering numbers instead. The third part is "Treasure Hunt" in which you have to guess the position of the treasure on an 8x8 grid. The game is made very easy by the clues given (e.g. "down and right"), so it's not much of a challenge. The next game is "Mastercode" again numbers-based and a completely routine Mastermind. RACING CARS The fifth game, "Track", is an obvious conversion from the ZX81 - "5" and "8" steer a racing car on an upward-scrolling road. Leopards don't change their spots, and a flickery ZX81 game remains just that even if it is put onto the Spectrum. In the sixth part, "Bomber", you have to bomb a ZX81 before your plane crashes into it. This strikes me as being a rather ungrateful way to treat the machine on which all these programs were originally written!
Advert21
- Your Computer #6Jun 1984 · p.144
- Sinclair User #26May 1984 · p.48
- Your Computer #5May 1984 · p.22
- Your Computer #4Apr 1984 · p.110
- Sinclair User #24Mar 1984 · p.40
- Your Computer #2Feb 1984 · p.97
- Sinclair User #22Jan 1984 · p.46
- C&VG (Computer & Video Games) #27Jan 1984 · p.118
- Your Computer #1Jan 1984 · p.258
- Sinclair User #21Dec 1983 · p.14
- C&VG (Computer & Video Games) #26Dec 1983 · p.126
- Your Computer #12Dec 1983 · p.178
- ZX Computing #10Dec 1983 · p.88
- Sinclair User #20Nov 1983 · p.42
- Personal Computing Today #4Nov 1983 · p.78
- C&VG (Computer & Video Games) #25Nov 1983 · p.70
- Your Computer #11Nov 1983 · p.254
- Your Computer #9Sep 1983 · p.86
- Sinclair User #18Sep 1983 · p.18
- Home Computing Weekly #1Mar 1983 · p.16
- Popular Computing Weekly #19Aug 1982 · p.7
Classified4
- Home Computing Weekly #1Mar 1983 · p.46
- Home Computing Weekly #2Mar 1983 · p.45
- Home Computing Weekly #3Mar 1983 · p.45
- Personal Computing Today #4Nov 1982 · p.113
Review3
- Home Computing Weekly #31Oct 1983 · p.33
- Home Computing Weekly #6Apr 1983 · p.21
- Popular Computing Weekly #23Sep 1982 · p.12
Letters1
- Home Computing Weekly #11May 1983 · p.14
Reviews from people here
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