Sinclair Library

Demon's Revenge

Arcade Game: Adventure · ZX-Spectrum 48K · 1 players · English

Firebird Software Ltd · 1988 · Pound sterling 1.99

Game map 1 of 7
Game map
Not rated yetSign in to rate it

Discussion

Nobody has started a thread about this yet.

Start a thread

Releases

Play

Documents

Other files

Files and rights

Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.

  • AllowedFirebird Software Ltd → WorldOfSpectrum

Credits

Sign in to credit somebody, or say what these people did.

Scores

In the magazines

  • Sinclair User #741988 · Overall7/10
  • Your Sinclair #301988 · Overall4/10
  • Crash #511988 · Overall32%

Elsewhere on the web

  • WorldOfSpectrum 12 votes4.33

In the magazines 7

Your Sinclair #30Jun 1988 · p.664/104/106/105/104/104/10

Your Sinclair

Graphics 4/10

Playability 4/10

Value For Money 6/10

Addictiveness 5/10

Overall 4/10

Tony Worrall 4/10

BUDGET BONANZA What we got? Loadsacheapies! And we got Tony Worrall to review 'em. Take it away, Wozza! DEMON'S REVENGE Firebird £1.99 Reviewer: Tony Worrall As budget games go, Demon's Revenge offers above average quality in the graphics and depth department. The disappointment comes when you look at the gameplay. Controlling the central character is about as easy as being elected Pope, so making any serious attempt to complete the game is a non-starter. The dreadfully cliched blurb explains your quest ahead. Four pieces of a magic talisman have been accidentally scattered around a vast complex of temples. It doesn't take a megabrain to suss you've got to go and find these artifacts and return them to the central temple. Hoards of demons constantly sap valuable energy, but you can retaliate with your trusty spells or leg it - whichever takes your fancy. Of course there's the obligatory collection and delivery of objects, although this seems to aid the plot not one iota. It's better than similar games (Conquest for example), but since completion of the game is impossible I cant recommend it, unless of course you want to pay £1.99 for a blank tape.

Sinclair User #74May 1988 · p.757/107/10

Sinclair User

Overall 7/10

Christina Erskine 7/10

Label: Firebird Author: Probe Software Price: £1.99 Memory: 48K/128K Joystick: various Reviewer: Christina Erskine If Demon's Revenge had been released three years ago, we'd probably all be swooning with amazement. However, times have moved on, and while it doesn't exactly look out of date, its concept and implementation have a distinctly familiar look to them. Set in the bowels of a stone-walled castle, you play Merlin Junior, collecting up pieces of a talisman, collecting spells and objects and using them at appropriate junctures, shooting at skeletal and ghoulish nasties which rattle and float around the various rooms. Presentation is the very familiar single-colour-on-black, pseudo 3-D perspective, flip from screen to screen view. There are lots of objects to pick up and use, lots of baddies to do business with, and it's very playable. In fact it's a very neat, pleasing game, but not wildly exciting. It reminds me of the Hewson magic 'n' blasting games like Wizardry. It's cheap n' cheerful but it's quality budget stuff and could even make it to the charts.

Crash #51Apr 1988 · p.10753%50%29%30%32%

Crash

Presentation 53%

Graphics 50%

Playability 29%

Addictive Qualities 30%

Overall 32%

Kati Hamza

Mark Caswell

Nick Roberts

Producer: Firebird Retail Price: £1.99 Author: Probe Software Merlin Jnr has been left to tidy up his master's castle. Renowned for his clumsiness, it's not long before he releases the four talismen of Trodor the Demon. Now the evil one's power is free to roam the castle and the only way to prevent disaster is for Merlin Jnr to restore the talismen to their rightful place. Each charm is split into four segments, which must be returned whole to one of the castle's four temples. Numerous demons traverse the chambers, and contact with these causes the player to lose energy. However, finding a pentangle restores Merlin Jnr's flagging spirits. Although initially defenceless, Junior is able to hurl bolts of mystic energy at the baddies once he has found the two spells which enable him to do so. Objects vital to the success of his mission include two keys - one allowing access via the wooden doors of the castle, the other opening the metal doors of the dungeon. COMMENTS Joysticks: Cursor, Kempston, Sinclair Graphics: the main perspective appears successful, but when the characters begin to move within it the game falls apart Sound: very basic and lacking a tune Options: definable keys and three levels of difficulty (Easy, Hmm... and Heavy!)

Hack/Poke2
Review1
Preview1

Related

Ports
(Amstrad CPC)

Reviews from people here

Sign in to write about this, or make an account. It takes a minute and lets you correct the catalogue too.

This entry89% complete

No description recorded.

Sign in to correct or add to this.

See what has changed about this entry

Share this entry

Hold the rights to this and want it taken down?