Sinclair Library

Dotty

Arcade Game: Maze · ZX-Spectrum 48K · 1 players · English

Dollarsoft · 1984 · Pound sterling 4.95

Also known as 3D-Dotty (English)

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Known Errors

Bugfix provided by Pgyuri: <UL><LI> The game plays 3 levels in a loop, but the 3rd level was overwritten in the released version. To skip this level, use POKE 37047,3</UL>

Control Option
Kempston Joystick

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Scores

In the magazines

  • Crash #71984 · Overall68%

Elsewhere on the web

  • WorldOfSpectrum 8 votes6.38

In the magazines 5

Crash #7Aug 1984 · p.9168%70%69%65%72%65%68%

Crash

Use of Computer 68%

Graphics 70%

Playability 69%

Getting Started 65%

Addictive Qualities 72%

Value For Money 65%

Overall 68%

Unknown

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Producer: Dollar Soft Memory Required: 48K Retail Price: £5.95 Language: Machine code Author: R. Stevenson & P. Durbidge Dotty is a pacman variant with three different mazes drawn in a 3D perspective. There is a dot gobbling orange, four multi-coloured ghosts and four power pills in the shape of the dollar sign. What makes this game different is that the mazes are not drawn with single dot-wide corridors, many areas are two, three even four dots wide. There are also 'rooms' which are dangerous to enter as there is only one exit, also very long corridors with the attendant risk that you may get trapped. The object of the game is quite traditional, eat up all the dots and avoid being eaten by the ghosts. After eating a power pill the ghosts turn blue and may be eaten in turn. Each maze is faster than the one before. COMMENTS Control keys: good positions, Q/A up/down, O/P left/right Joystick: Kempston Keyboard play: very responsive Use of colour: very good Graphics: small, one-character size, but smooth moving Sound: average Skill levels: progressive speed Lives: 3 Screens: 3 Originality: the game type isn't original, but the variations are

First of three mazes with multi-dots in Dotty.

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