Raid over Moscow
Arcade Game: Shoot-em-up · ZX-Spectrum 48K · 1 players · English
U.S. Gold Ltd · 1985 · Pound sterling 9.95
Also known as Raid (English), Raid (English), Raid!!! (English)
Discussion
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- Control Option
- Cursor, Interface 2 (right), Kempston Joystick, Redefineable keys
Releases
- 1985U.S. Gold LtdPound sterling 9.95
- 1985Americana Software Ltd Sold as Raid
- 1988Dro Soft Sold as RaidSpanish peseta 395.00
- 1985Erbe Software S.A.
- 1985IBSA Sold as Raid!!!
Play
- raidmoscow.rzxRZX playback file
- RaidOverMoscow.tzx.zipTape image English29 KB
- RaidOverMoscow.tap.zipTape image English27 KB
- RaidOverMoscow(Raid)(AmericanaSoftwareLtd).tzx.zipTape image English28 KB
- RaidOverMoscow(Raid)(DroSoft).tzx.zipTape image English29 KB
Documents
- RaidOverMoscow.txtInstructions English13 KB
- RaidOverMoscow(Raid)(DroSoft).pdfInstructions Spanish11 KB
Other files
- Raid over Moscow (1985)(US Gold).pokPOK pokes file 0 KB
Files and rights
No permission is on record either way. Screens and pictures are copied here on a take-down basis: if you hold the rights and want something removed, say so and it goes.
Credits
- David J. Andersoncredited
- Ian Morrisoncredited
- F. David ThorpeLoad Screen
- Douglas VandegriftInlay/Poster Art
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Awards
- Crash SmashCrash15 · 1985
Scores
In the magazines
- Crash #151985 · Overall92%
Elsewhere on the web
- WorldOfSpectrum 75 votes7.70
In the magazines 31
Your Spectrum #14May 1985 · p.464/5 HIT5/5 HIT5/5 HIT
Dave Nicholls 4/5 HIT
Roger Willis 5/5 HIT
Ross Holman 5/5 HIT
JOYSTICK JURY Up before the beaks - Dave Nicholls, Roger Willis and Ross Holman - comes all the new games software, from the greatest to the grottiest. Back on the bench again, our joystick jurors are here to pass judgement on all the latest software. Read their sentences before you commit your cash. WARNING! Just in case you find our scoring system too confusing, here's what it's all about. The score out of five at the end of each person's review is based on their own experience of the game. But that's pretty subjective... so they also use the HIT and MISS system to indicate its potential as a commercial success. RAID OVER MOSCOW US Gold £9.95 Dave: A pre-emptive strike has been launched by the Ruskies and your duty is to lead your airborne commandos to destroy the Soviet defence centre. First off, you'll get a view of Russia and the US as seen from space showing lauch sites and targets in the two countries. The time to impact of the launched missile ticks away, so you've no time to lose. The number of fighters you can manoeuvre out of the hanger determines how many you have in the ground attack sequence. Here you fly from left to right negotiating pill boxes, trees, towers and avoiding tanks, helicopters and deadly heat seeking missiles whilst wreaking as much destruction and havoc as poss. When you reach the launch silos your target computer helps you to line up and destroy them. Once that's done you're free (well, this is a democracy!) to attack Moscow itself. Then it's on again to annihilate the robots protecting the nuclear reactor. If you can kill enough of them you'll live to fight another day in the battle between Marx and MacDonalds. If not, then it's Mutually Assured Destruction time.
Crash #15Apr 1985 · p.114Crash Smash90%86%89%96%85%86%92%
Use of Computer 90%
Graphics 86%
Playability 89%
Getting Started 96%
Addictiveness 85%
Value For Money 86%
Overall 92%
Unknown
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Producer: US Gold Memory Required: 48K Retail Price: £7.95 Language: Machine code 'Play it like there was no Tomorrow!' exclaims the cover of this rather grim scenario. Raid Over Moscow contains seven sections which take you, as a Squadron Leader of an attack flight based on a US space station on a virtual suicide mission to knock out the Soviet missile launch sites and then proceed to Moscow armed only with the weapons you can carry to destroy the Soviet defence centre. Much of the game is linked by the Sequence 1 screen, a view of the northern hemisphere showing the States and the USSR. Here you can see missiles being launched. Pressing fire takes you into Sequence 2 - inside the space station. In this sequence you must launch your fighter craft under almost zero gravity, using reverse thrust to slow down, and guide them out of the hangar doors into space (Sequence 1 screen). If you decide to attack the Soviet launch silo, you can guide your fighter down into Soviet airspace - Sequence 3. The attack run resembles Zaxxon, except that it is horizontal scrolling instead of three-quarters. You must fly low, using your shadow to assess height and angle, avoid trees. If you fly too high then radar will pick you up and Soviet heat-seeking missiles will attack from behind. But in being low you risk being hit by the ground defences. You can fire forwards to destroy ground targets and missiles. If you get through to the silos the scene cuts to.... Sequence 4. Here you are the bottom of the screen firing forwards at the the five silos. The idea is to fire through the small windows, while avoiding the Soviet fighters firing back. Destroying the central command silo will prevent the launched missiles reaching their target and let you continue on to Moscow. Sequence 5 sees one of your men in a trench outside the Soviet defence centre (looks like the Kremlin). Targets include soldiers, tanks, towers and doors, one of which is the entrance to the reactor to be blown up in the last main sequence. Your man can fire his rocket launcher at targets while you guide fire by watching the trajectory. The reactor door is randomly selected, and once it and all the other targets have been destroyed you proceed to.... Sequence 6. Inside the reactor room there is a maintenance robot keeping the fuel cells cool - put him off his stroke and the reactor may overheat and detonate. As you cannot enter the maintenance area you must bounce disc grenades off the walls aided by a laser scope. A robot will require four hits to destroy it. The final scene is a congratulationary one which lets you know if you have accomplished your mission. The screen displays are varied, but below the playing area are all the necessary telltales, lives and, most importantly, time to impact of a Soviet missile fired at the States. Should this get through before you destroy the central command silo, the game will end. COMMENTS Control keys: I/P left/right, Q/Z up/down, N to fire - these are preset but they are also user-definable Joystick: Kempston, Sinclair 2, Cursor type Keyboard play: very responsive Use of colour: excellent Graphics: excellent, large, smooth, detailed and varied Sound: continuous with spot effects Skill levels: 3, easy to hard Lives: 9 fighters, but depends on stopping missiles Screens: 7
World overview with space station, two parked fighters and one descending.
Zaxxon - style 3rd screen - fighting your way to Moscow.
Arcade Hall of Fame carries this game and has 9 references of its own.
History in the Making carries this game and has 22 references of its own.
Multimixx 2 carries this game and has 1 reference of its own.
Full-page ad14
- Sinclair User #38May 1985 · p.36
- Crash #16May 1985 · p.143
- Sinclair User #37Apr 1985 · p.125
- Crash #15Apr 1985 · p.113
- C&VG (Computer & Video Games) #41Mar 1985 · p.116
- Your Computer #3Mar 1985 · p.134
- Your Computer #2Feb 1985 · p.38
- Personal Computer Games #14Jan 1985 · p.16
- Your Computer #1Jan 1985 · p.18
- Your Computer #12Dec 1984 · p.176
- Personal Computer Games #13Dec 1984 · p.99
- C&VG (Computer & Video Games) #38Dec 1984 · p.76
- Your Computer #11Nov 1984 · p.92
- Personal Computer Games #12Nov 1984 · p.120
Advert7
- Sinclair User #46Jan 1986 · p.116
- Sinclair User #36Mar 1985 · p.14
- Crash #14Mar 1985 · p.18
- Sinclair User #35Feb 1985 · p.14
- Crash #13Feb 1985 · p.18
- Sinclair User #34Jan 1985 · p.40
- Crash #12Jan 1985 · p.50
Hack/Poke2
- Popular Computing Weekly #8Feb 1986 · p.32
- Crash #22Nov 1985 · p.100
Tips2
- Crash #20Sep 1985 · p.64
- C&VG (Computer & Video Games) #46Aug 1985 · p.83
Review2
- MicroHobby #21Mar 1985 · p.13
- C&VG (Computer & Video Games) #38Dec 1984 · p.43
Letters2
- C&VG (Computer & Video Games) #41Mar 1985 · p.7
- C&VG (Computer & Video Games) #40Feb 1985 · p.5
Licensed from
- Raid over MoscowSoftwareAccess Software Inc
Related
- Compilations
- Arcade Hall of Fame, History in the Making, Multimixx 2, Load 'n' Run issue 19, Lenguaje Maquina - Spectrum #09
- Ports
- (Amstrad CPC), (Atari 8-bit), (BBC Micro), (Commodore 64), (Amiga), (Commodore Plus/4)
- Tags
- Multi-Genre, Robots
- Elsewhere
- Speccy Screenshot MapsWikipediaCentre for Computing HistoryMobyGamesRZX ArchiveThe TipshopUVLModern ZX-Retro GamingRZX Archive - YouTubeSpectrum Computing RZX - YouTube
- Same entry at
- Spectrum ComputingZXInfo
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