How to Create a Game for ZX Spectrum
Book: Paperback · Russian
Piter Publishing House · 1994 · 280 pages · ISBN 5-7190-0011-9
MIA Missing in action. This is known to have existed, and no copy has ever been found. If you own one, the archives would like to hear from you.
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Remarks
The book describes how to make Speccy games, using Basic, and was followed by a second part ({How to Create a Game for ZX Spectrum, Using Assembler|Piter Publishing House|2001141}) devoted to assembler programming.
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Credits
- Aleksander Kapultsevichcredited
- Igor Kapultsevichcredited
- Aleksandr Evdokimovcredited
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- WorldOfSpectrum 4 votes8.75
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