The Golden Pyramid
Adventure Game: Text-Only · ZX-Spectrum 48K · 1 players · English
Zenobi Software · 1991 · Pound sterling 1.99
Discussion
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Play
- GoldenPyramidThe.dsk.zipDisk image English50 KB
- GoldenPyramidThe.mgt.zipDisk image English26 KB
- goldenpyramid.rzxRZX playback file
- GoldenPyramidThe.tzx.zipTape image English22 KB
- GoldenPyramidThe.tap.zipTape image English22 KB
Documents
- GoldenPyramidThe.txtInstructions English3 KB
Files and rights
Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.
- AllowedZenobi Software → WorldOfSpectrum
- AllowedZenobi Software → Spectrum ComputingDistribution allowed, provided it's made quite clear that the games may only be downloaded for personal usage, they are not to be offered to any third parties (freely or not), and they cannot be included on any commercial enterprise
Credits
- Laurence Creightoncredited
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Awards
- Crash SmashCrash92 · 1991
Scores
In the magazines
- Crash #921991 · Overall90%
Elsewhere on the web
- WorldOfSpectrum 8 votes7.38
In the magazines 5
Crash #92Sep 1991 · p.52Crash Smash90%90%
Overall 90%
Paul Rigby 90%
ADVENTURE TRAIL Join expert Paul Rigby in his world of interactive adventures! GOLDEN PYRAMID Zenobi Software £1.99 I love tea, you know. Bit of a tea-aholic, actually. In fact, I can make the best cup of tea this side of the Mersey. I obviously have a few skilled relations in the ancient art because it's the butler Old Rigby who gives you, along with a nifty cup of char, the note indicating the site of the Golden Pyramid. Another adventure for you, a globe-trotting freelance reporter, this time to Africa via a light aircraft. I'll waste no time in declaring this my adventure of the month. A little cracker and no mistake. Considering it's been created using The Quill and the trusty Patch utilities author Laurence Creighton has done a wonderful job. It's the puzzles that really set this game alight. They come at you thick and fast; from the very beginning, you're up against it. Having jumped out of the aircraft, you find yourself stuck up a tree with two or three puzzles to solve and face failure if you make a wrong move. Another thing I like about the puzzles is they're interconnected. Use an object to find another object, use that object to kill a beast, use that beast to solve a puzzle, and so on. It's not tremendously difficult but the whole game flows well. The plot takes a back seat which is a shame but no great loss - this is sensible design considering the game is a single-part 48K adventure. In fact, even the normally loathed time limit at the start of the game proved more challenging than frustrating. Technically, Golden Pyramid is up to scratch, with RAM save/load plus a few effective sounds to spice up the game. All in all, an excellent game and plenty of value for your dosh.
If that's a palm tree and that's a pyramid, this must be Egypt!
Tips4
- Sinclair User #130Dec 1992 · p.30
- Sinclair User #129Nov 1992 · p.32
- Sinclair User #128Oct 1992 · p.30
- Sinclair User #127Sep 1992 · p.34
Related
- Versions
- The Quill Adventure System (Authored with)
- Compilations
- Loads of Laurence Vol. 2, ZX-Spectrum Vega
- Elsewhere
- CASARZX ArchiveThe TipshopUVL
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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