Sinclair Library

The Golden Sword of Bhakhor

Adventure Game: Text-Only · ZX-Spectrum 48K · 1 players · English

Zenobi Software · 1991 · Pound sterling 2.99

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Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.

  • AllowedZenobi Software → WorldOfSpectrum
  • AllowedZenobi Software → Spectrum ComputingDistribution allowed, provided it's made quite clear that the games may only be downloaded for personal usage, they are not to be offered to any third parties (freely or not), and they cannot be included on any commercial enterprise

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In the magazines

  • Crash #911991 · Overall76%

Elsewhere on the web

  • WorldOfSpectrum 2 votes7.50

In the magazines 4

Crash #91Aug 1991 · p.5476%76%

Crash

Overall 76%

Paul Rigby 76%

ADVENTURE TRAIL You are standing on a couple of empty pages. You can see: a Spectrum, a word processor and a stack of brand new Speccy adventure games. WHAT NOW? - Get adventure expert Paul Rigby to review the lot and dig up a ,load of happening newsie stuff! I'm sorry, I do not understand the word 'Paul'. - Give me strength... THE GOLDEN SWORD OF BHAKHOR Zenobi Software £2.99 Within the city of Bhakhor is the golden sword, a symbol of your inheritance and the key to the throne. Your task is to find the thing and stay alive. Zipping past the introductory graphic and story intro, which is very irritating - far too many 'did this' and 'did thats' for my liking - you dive into the game. Designed with white writing on a black background, the text is set in a custom font that can be a little hard to read at times, although you get used to it after a while. Location descriptions are relatively short with a few longer ones to add a little atmosphere. Technically, this adventure is pretty average with none of the chrome (I think he means fancy features - Sub Ed) we're used to - no RAMSAVE, for example. The game is split into three parts and in part one you learn how to enter and survive the city (a disguise and money helps). Part two sees you in the thick of things rescuing a princess (I wondered how long it'd be before that one cropped up) and finding keys, while mapping a tricky maze (different location descriptions but it functions as a maze). Part three leads to the climax of the game and the finding of the sword. Puzzles are pretty good with a good atmospheric edge to the game, no mean feat in only 48K. Bhakhor is a decent adventure but never really excites. Bottom line? Better than average. Contact Point: [redacted]

Check that text! Mills & Boon anyone.

The opening screen makes you want to scoff Turkish Delight.

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