A Holiday to Remember
Adventure Game: Text/Illustrated · ZX-Spectrum 48K · 1 players · English
Visual Dimensions · 1987 · Pound sterling 2.99
Discussion
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Releases
- 1987Visual DimensionsPound sterling 2.99
- UnknownThe Adventure Workshop
Play
- holidaytoremember.zipRZX playback file
- HolidayToRememberA.tzx.zipTape image English46 KB
- HolidayToRememberAPart1.tap.zipTape image English22 KB
- HolidayToRememberAPart2.tap.zipTape image English20 KB
- HolidayToRememberA(TheAdventureWorkshop).tzx.zipTape image English25 KB
- HolidayToRememberA(TheAdventureWorkshop)(2).tzx.zipTape image English22 KB
Files and rights
Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.
- AllowedThe Adventure Workshop → WorldOfSpectrum
Credits
- Trevor Taylorcredited
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Scores
In the magazines
- The Games Machine #41988 · Overall59%
Elsewhere on the web
- WorldOfSpectrum 2 votes7.00
In the magazines 2
The Games Machine #4Mar 1988 · p.7159%59%
Overall 59%
Rob Steel 59%
Spectrum Cassette: £2.99 The hero's name in A Holiday To Remember is Malcolm WrightNutter but I resisted the temptation to leave such a game on the shelf for the rest of its natural, and plunged in. It transpires that Malcolm's less-than-normal uncle has invited him to visit, but when the young Wright-Nutter arrives his uncle's house has been destroyed and there is no sign of the eccentric relation. Malcolm's mission is to find out what has happened and why. A Holiday To Remember has been put together quite well; there are no grammatical errors or spelling mistakes, and the graphics are bearable, though the choice of paper and ink colours is a little glaring. The only serious problem is typical of home-grown adventures: the lack of reality. I can accept the plot quite happily - it's the ingredients, such as carrying around a Gatling gun (used by the gardener to shoot moles) and finding a mine cart in a tunnel with no trace of a track, which jar. One particular location west of the house makes a big deal of mentioning that the player can go no further west because of a high wall which is covered by an ivy plant, but the parser does not understand wall, ivy, climb or plant... what's the point of emphasising certain items if they have no bearing on the game? And A Holiday To Remember is supposed to be a two-parter but part two wouldn't load for me. Still, despite some irritations the game is worth considering at its low price.
PAWS for Thought Vol 3 carries this game and has 1 reference of its own.
Classified1
- Sinclair User #69Dec 1987 · p.144
Related
- Versions
- Professional Adventure Writer (Authored with)
- Compilations
- PAWS for Thought Vol 3, Pick'n'Mix, The Guild PD Adventure Pack
- Elsewhere
- CASARZX ArchiveThe TipshopUVL
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
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