Spectrum Chess II
Game: Board · ZX-Spectrum 48K · 1 players · English
Artic Computing Ltd · 1982 · Pound sterling 9.95
Also known as Masterchess (English)
SpectrumChess, 2 of 2
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Releases
- 1982Artic Computing LtdPound sterling 9.95
- 1982Dixons
- 1982Microbyte [ES] Sold as Masterchess
Play
- spectrumchess2.rzxRZX playback file
- SpectrumChessII.tzx.zipTape image English9 KB
- SpectrumChessII(Dixons).tzx.zipTape image English9 KB
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Credits
- Chris A. Thorntoncredited
- Stuart HughesInlay/Poster Art
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Scores
Elsewhere on the web
- WorldOfSpectrum 1 votes7.00
In the magazines 15
ZX Computing #25May 1986 · p.20
Brian Beckett
CHECKMATE Brian Beckett assesses the leading chess programs currently available for the Spectrum and QL. The late Norbert Wiener, founder of cybernetics, predicted a day when playing chess would be about as intellectually stimulating as a game of noughts and crosses. Both are zero-sum games of perfect information and (if neither side makes a mistake) ideal play will end in a draw. The reason noughts and crosses is boring and chess is still seen as a great mental challenge is simply that even the ablest grandmaster is incapable of sorting through the seemingly endless possibilities opened up in any one game. Computers, however, might some day be capable of playing error-free chess and Wiener foresaw fallible human opponents' interest in the game declining as a result. Wiener, who worked in the pioneering days of mainframe computers did not however imagine the speed with which chess playing micros would become commonplace. The capabilities of your piece of Sinclair gadgetry would have cost a small fortune only a few years ago but (if you are a chess player) it fortunately still fulls far short of Wiener's super intelligent beast. But, if you don't happen to be a budding grandmaster, a game against your QL or Spectrum can still be pretty damaging to the ego. Sir Clive's little black boxes play passingly good games at even the lower skill levels and can mimic a logical intelligence quite capable of beating an unwary master at the higher one. It's worth having a look at some of the better Sinclair chess programs available both as a guide to buying one and - by highlighting some of their weaker lines of play - avert Wiener's nightmare of the faultless chess computer. Someone is bound to bring out a chess program for the 128K Spectrum pretty soon but all we have now is several packages for the 48K Spectrum and one for the QL. It's not a case of finding the "best" program - the Spectrum packages share similar features, comparative prices and roughly the same skills while Psion's QL chess has the advantage of being both an excellent product and the only one available - but rather a case of choosing the one or more that you happen to like more than the others. CHALLENGE Assuming that you're buying a chess program to play it yourself, you want one that offers you a challenge as well as being able to defeat your neighbour's computer. QL Chess, for example, came first in a microcomputer knockout championship which included some dedicated chess computers but, against certain Queen's Gambit play, is marginally easier to beat than Psion's Spectrum program. The programs looked at here are QL Chess (marketed by Sinclair at £19.95 and developed by Psion) and the three leading packages for the 48K Spectrum: Sinclair's Masterchess (again written by Psion), Artic Computing's Spechess II and OCP's Chess: The Turk. For the historically curious, The Turk takes its name from an eighteenth century, chess-playing automaton dressed in Turkish costume that was the wonder of Europe and - as many believe - probably contained a legless Russian soldier who selected the plays and moved the gears. The Turk costs a reasonable £5.95 making it the cheapest of the Spectrum programs but a watchful eye can usually get the other two at a bargain. The Sinclair/Psion program, for example, is often found in specially priced game packs and many Spectrum owners probably already have one. All chess programs have several levels of play that are a function of the amount of time that the computer is allowed to consider its move. They range from a few seconds at the lower levels to several hours at the higher ones. For a skilled chess player, this can be a problem as the lower levels don't offer a challenge and the higher ones can take forever. Here QL Chess wins hands down as its top "tournament" level (Number 11) occupies the computer for an average of only four minutes a move. If you want, you can set the QL to match your average move time or (if you have a great deal of time on your hands) play at infinite time where the computer will consider its move until you force it to play with a keyboard command. QL Chess has the additional feature of considering its possibilities while waiting for you to move. Shutting off this feature with the "Easy" command in effect doubles the number of levels. For the Spectrum, Artic's program is probably the best for selecting a level of play - you simply type in the move-time you want. This makes level selection a continuous function of time rather than a choice of quantum leaps which might not match what you want. The Turk is the worst in this respect as it increases the Spectrum's move time from 90 seconds at Level-3 to 10 minutes at Level-4 and one hour at Level-5. The jump from 90 to 600 seconds is a bit too large as it's in this sort of time range that a player of medium skill finds himself with a challenge. The Turk, however, will often move in far less time than the maximum allowed at say Level-4. MAKING MOVES As far as graphics go, there is little real difference between the Spectrum programs: the screen shows a top view of the board with the pieces in profile. Personally speaking, Spechess is marginally poorer and The Turk a bit better. The Turk has the added clever feature of toppling over the King upon checkmate or. If you quit the game, your King upon what it always and cheerfully considers your resignation. QL Chess offers a choice of the traditional image or a superb 3D view that is a credit to the programmer's skill. The pieces are moved with a cursor in QL Chess but, in the Spectrum programs, you type in moves using an algebraic notation that replaces the traditional chess codings. Unlike the others, the Psion program does not require you to ENTER your move - the computer does it automatically when you type the last code number - which is nice for speed but unfortunate if you make a mistake. All the programs allow you to quit and start another game (only The Turk gloats about it) and QL Chess enables the player to change sides at any time. I suppose there is a reason for this feature but its only obvious purpose would seem to be a consolation prize to poor players. If you can't win any other way, you can always allow the QL to push you to the brink of defeat and then switch colours at the last minute. The Turk and QL Chess allow you to take moves back and, while this is handy if you make a silly mistake, it also encourages sloppy chess thinking. All the programs allow you to play from a pre-set position after placing the pieces as you wish. They all use the cursor to set-up the pieces except for Spechess where the piece, colour and square are typed in. The QL cursor is quite easy to use but the others can be a bit cumbersome which is why I prefer Artic's method for the Spectrum. Levels of skill can be selected for set-up as well as normal play in each program and QL Chess has the additional feature of eight problem solving levels. As with traditional problems, the idea is to ask the QL to find a mate in say five moves. Each program will recommend a move to the player if asked. This is a useful feature for beginners or those who wish to examine the computer's chess reasoning in some detail. Otherwise if you have to ask the computer for its opinion on your best move, you're playing at too high a level. After all. the object of the exercise is to win and not to do what you're electronic opposition thinks you ought to do. COUNTDOWN All the programs allow you to save the game to tape or to a printer. The Turk has an option for playing blitz chess which is a nice feature. The on-screen clock starts counting down from five minutes and the first side to run out of time loses if (as is likely) no checkmate has occurred. On-screen chess clocks are standard save with Spechess. QL Chess has the very useful feature of declaring a stalemate if a sequence of moves is repeated for three consecutive plays. Otherwise it's pretty much up to you to declare a draw by perpetual check or repeated moves - against any of the programs - by simply quitting the game. All the programs recognise checkmate immediately except for Spechess which, when it's defeated, uses up most of its allotted time before declaring your victory. While there is absolutely no harm in this, I personally find it a bit annoying. Both The Turk and QL Chess have demonstration modes where the computer will play itself, replay options where the computer re-displays a game on screen move by move and the capability to "referee" a game between two players. In the latter mode, the computer simply asks for move inputs from both sides, displays the moves on the screen after ENTER and keeps track of the times. Of the Spectrum programs, The Turk has the largest reservoir of extra features while the Psion package has been honed down to the bare essentials but it does play a good, aggressive game. Next month I'll be setting some classic chess problems for your Spectrums and QL's and showing how even the best chess software is vulnerable to the shrewd sacrifice.
Crash #4May 1984 · p.62
Producer: Artic, 48K £9.95 There's much argument over which is actually the best chess program for the Spectrum. Artic have produced a number of fine tapes, but this one stands out well against everyone else's. There are 1000 levels of play - you choose the maximum response time for the computer, and that dictates the skill level. When pitted against other computer programs, Artic's has consistently beat them - so they claim! But see for yourself. You may change sides, add or remove pieces, list or print out all moves made, and the computer will recommend a move.
Crash #1Feb 1984 · p.59
Producer: Artic, 48K £9.95 There's much argument over which is actually the best chess program for the Spectrum. Artic have produced a number of fine tapes, but this one stands out well against everyone else's. There are 1000 levels of play - you choose the maximum response time for the computer, and that dictates the skill level. When pitted against other computer programs, Artic's has consistently beat them - so they claim! But see for yourself. You may change sides, add or remove pieces, list or print out all moves made, and the computer will recommend a move.
WOW Games carries this game and has 23 references of its own.
Advert6
- Computer ChoiceJan 1984 · p.39
- Your Computer #12Dec 1983 · p.80
- Computer ChoiceDec 1983 · p.35
- Personal Computer Games #2Dec 1983 · p.100
- Your Computer #11Nov 1983 · p.280
- Your Computer #10Oct 1983 · p.24
Feature4
- ZX Computing #26Jun 1986 · p.30
- ZX Computing #25May 1986 · p.20
- Your Spectrum #1Jan 1984 · p.38
- Personal Computer Games #2Dec 1983 · p.99
News/Note2
- Home Computing Weekly #15Jun 1983 · p.13
- Home Computing Weekly #13May 1983 · p.3
Licensed from
- ChessBoard/Tabletopunofficial
Related
- Compilations
- WOW Games, 3D Combat Zone + Spectrum Chess II, ZX-Spectrum Vega
- Same entry at
- Spectrum ComputingZXInfo
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