Sinclair Library

From Out of a Dark Night Sky

Adventure Game: Text-Only · ZX-Spectrum 48K · 1 players · English

Zenobi Software · 1989 · Pound sterling 2.49

From Out of a Dark Night Sky, 1 of 2

From Out of a Dark Night Sky - The Second Night

Inlay - Front 1 of 3
Inlay - Front
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Files and rights

Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.

  • AllowedZenobi Software → WorldOfSpectrum
  • AllowedZenobi Software → Spectrum ComputingDistribution allowed, provided it's made quite clear that the games may only be downloaded for personal usage, they are not to be offered to any third parties (freely or not), and they cannot be included on any commercial enterprise

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Scores

In the magazines

  • Your Sinclair #371989 · Overall7/10

Elsewhere on the web

  • WorldOfSpectrum 8 votes7.62

In the magazines 5

Your Sinclair #37Jan 1989 · p.970/106/108/107/107/107/10

Your Sinclair

Graphics 0/10

Text 6/10

Value For Money 8/10

Personal Rating 7/10

Overall 7/10

Mike Gerrard 7/10

FAX BOX Game: From Out of a Dark Night Sky Publisher: Zenobi Software, [redacted] Price: £2.49 Reviewer: Mike Gerrard "If he could only have found the final Pod." If only, indeed. Then man might still rule instead of the Aliens. And so the adventure begins... or is it all a dream? If none of this makes sense then don't worry, just play the adventure - and it still won't! No, it might do, but even if it doesn't then all you need to know as you set off on this sci-fi tale is that you've got to locate and destroy the various Alien Pods that are lying around the latest Quill'd landscape from John 'Fuddo' Wilson. A sci-fi tale from the Rochdale Balrog?? Yes, the man's gone straight. After a mysterious intro the game really begins when our hero Martin sets off in his car along... oh no... a dark moorland road. The fool! On top of that there's a bright red glow in the sky, then another. Then the engine cuts out, the car rolls to a halt and Martin's sitting there without even a glow from the dashboard. Being sensible should help you locate a few things, but quite early on in this game I began to feel that maybe the vocabulary wasn't quite as wide as it might be. A handle in the car releases the bonnet, and if you go round to the front you can open the bonnet and get a whiff of warm oil. But could I examine the engine? Could I heckers! Elsewhere I landed in a ditch through trying to grab a stanchion and jump across a gap in a bridge. There by my side was a broken stanchion, an actual game object, yet I couldn't get it, examine it or seemingly do anything else with it. Frustrating. I think Zenobi ought to invest in a copy of PAW, too, as The Quill system is starting to creak a bit. You get used to typing commands like GET ALL and expecting them to work. Picking on a game's faults is inevitable, and I should point out that there are also lots of good features too I like the random messages that add a bit of atmosphere to the text, like the distant sound of a train in the night. And it's a good above-average adventure, with problems increasing in trickiness as you try to locate and destroy all the Pods. On the 'B'side of the tape is a more typical Wilson romp called Behind Closed Doors in which 'oh dear, what can the matter be? The poor old Balrog is locked in the lavatory!' A one-location game in which you have to escape from the smallest room in the house,- with just a stub of pencil and The Goblins Gazette to help you. Trickier than you might at first think, the mini-adventurer's packed with laughs as you try to EXAMINE everything in sight. I know which side of the tape I prefer, and for his next game I'd like to see the Balrog back to what he does best - by which I mean writing funny adventures, of course.

Read it at Your Sinclair Rock'n'Roll Years

From Out of a Dark Night Sky carries this game and has 5 references of its own.

Best of the Indies Vol 2 carries this game and has 3 references of its own.

Tips2
Solution1
Offer1

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The Quill Adventure System (Authored with)

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