Robin of Sherlock
Adventure Game: Text/Illustrated · ZX-Spectrum 48K · 1 players · English
Silversoft Ltd · 1985
Discussion
Nobody has started a thread about this yet.
Known Errors
Famous for a bug in which you had to BREAK a WINDOW at a location. Unfortunately The Quill (which it was written with) only recognised first four letters of each command (work it out), thus interpreting it as farting (and thus reset the game!)
Releases
- 1985Silversoft Ltd
- 1986Delta 4 Software
- 1991G.I. GamesPound sterling 1.99
- 1992Zenobi Software
Play
- RobinOfSherlock(ZenobiSoftware).dsk.zipDisk image English92 KB
- RobinOfSherlock(ZenobiSoftware).mgt.zipDisk image English72 KB
- robinsherlock.zipRZX playback file
- RobinOfSherlock.tzx.zipTape image English87 KB
- RobinOfSherlock(different).tzx.zipTape image English75 KB
- RobinOfSherlockPart1.tap.zipTape image English30 KB
- RobinOfSherlockPart2.tap.zipTape image English27 KB
- RobinOfSherlockPart3.tap.zipTape image English27 KB
- RobinOfSherlock(CRLGroupPLC).tzx.zipTape image English87 KB
- RobinOfSherlock(G.I.Games).tzx.zipTape image English68 KB
- RobinOfSherlock(ZenobiSoftware).tzx.zipTape image English69 KB
Documents
- RobinOfSherlock.txtInstructions English2 KB
Files and rights
Distribution permission is on record, granted to another archive rather than to this one. Screens and pictures are copied here; everything else links to the archive that holds it.
- AllowedDelta 4 Software → WorldOfSpectrum
- AllowedG.I. Games → WorldOfSpectrum
- AllowedSilversoft Ltd → WorldOfSpectrum
- AllowedZenobi Software → WorldOfSpectrum
- AllowedZenobi Software → Spectrum ComputingDistribution allowed, provided it's made quite clear that the games may only be downloaded for personal usage, they are not to be offered to any third parties (freely or not), and they cannot be included on any commercial enterprise
Credits
- Fergus McNeillcredited
- Judith Childcredited
- Phil GascoineInlay/Poster Art
Sign in to credit somebody, or say what these people did.
Awards
Scores
In the magazines
- Sinclair User #461986 · Overall5/5
- Your Sinclair #21986 · Overall7/10
- Crash #251986 · Overall7/10
Elsewhere on the web
- WorldOfSpectrum 20 votes7.78
In the magazines 25
C&VG (Computer & Video Games) #54Apr 1986 · p.736/107/108/108/10
Vocabulary 6/10
Atmosphere 7/10
Personal 8/10
Jim Douglas 8/10
SUPPLIER: Silversoft/Delta 4 MACHINE: Spectrum 48k cassette PRICE: £7.95 The plot of the latest game from those oddballs who brought you Bored of the Rings features a collection of literary and fantasy figures you all know and love. There's Robin of Sherwood, Sherlock, The Wizard of Oz - plus lots of bizarre items linked to the Smurfs and British Telecom. The object initially appears to be to find Dorothy's dog, Toto, from the Oz story and return him to his owner. After a short time though, you find yourself investigating a decidedly shady operation involving the nearby monastery and the Godfather Smurf! The Smurfs are facing a fate almost as awful as being turned into take-aways - like the sorrowful local squirrels! As for the exploding Friar. he's a complete mystery! Graphics and text are presented on screen at the same time, but something which I found strange is that there is no picture for the first location, or indeed, quite a few locations in the initial stages. While it is certainly acceptable for some locations to be pictureless, there should be something more exciting to grab the player's interest at the outset. The narrative is all in the past tense; "Robin was standing on ..." and "This was done" (after GET, DROP, etc.) It's a little off-putting at first, though after a while it seems a much more logical way to do things, instead of giving the impression of freezing time after every move. "Robin noticed a lighter" is more natural than "You see a lighter." Descriptions are quite well written, though at times the "jokes" seem to be thrust down your throat in rapid succession. Apart from this, Robin is a very entertaining set of programs, with reasonable graphics and good descriptions.
Crash #25Feb 1986 · p.847/108/107/106/107/107/10
Atmosphere 7/10
Vocabulary 8/10
Logic 7/10
Addictive Quality 6/10
Overall 7/10
Derek Brewster 7/10
DEREK BREWSTER'S ADVENTURE TRAIL PULL THE OTHER ONE It's hard to get through any day without having a laugh. Humour comes from reading the strip cartoon in the newspaper on a morning, hearing the gossip in the pub at lunchtime, or perhaps simply chuckling in wonderment at how someone can keep churning out a program so fundamentally boring as Newsnight every evening and get away with it. In software, humour is the flavour of the moment. Arcade games with flapping toilet seats have given way to the medium where humour can have full rein, within the copious text of the adventure. I suppose the first humorous adventures came from Runesoft (with Spoof) and Delta 4 with Return of the Joystick. Denis Through the Drinking Glass was an hilarious send up of the PM's hubby while a little later the Lever & Jones team were serving up their first satire entitled Hampstead, noteworthy for its cutting humour. Their follow up, Terrormolinos, describing a less than fun-packed package holiday in the sun, wasn't as subtle but still got all its digs in at the right places. It seems more and more people were looking for something beyond the cliched dragon bashing and universe saving. Fergus McNeil's Delta 4 had a chart success with his Silversoft-marketed Bored of the Rings, a spoof on Tolkien's Lord of the Rings. Adrian Mole has the sharpest comments of them all, and what's more, is very well-written having borrowed much from the super book by Sue Townsend. 1986 will bring along a lot more humour, of that we can be sure. NOT SO FAST An increasing number of companies are using their own loading systems for Spectrum games. The aim of these systems is to make the program almost impossible to copy. A system in common use at the moment is centered around the idea that programs which load at high speeds are more difficult to copy. The sad point about this idea is that the programs are also more difficult to load (and for precisely the same reasons). One of the beauties of the Spectrum is its tolerance towards all manner of programs when it comes to loading. Any average cassette player can do the job. Not so with these new fast loader programs; a player needs fine tuning facilities to load them. Recent examples of games using curious loading systems are Never Ending Story, Mindshadow, Runestone and Lord of the Rings. The first three use fast loaders while Lord of the Rings has a curious system whereby it does use the normal Spectrum loading speed but the first six parts are irrelevant it seems, and the computer must ignore three sections before the program actually starts to load. The least you would expect is a warning yet all you get is a directive to consult the Spectrum manual. Do this and you would conclude the game wasn't loading. If my experiences are anything to go by I can see these companies suffering from a high number of returns. ROBIN OF SHERLOCK Producer: Silversoft Retail Price: £7.95 Language: Quill, Illustrator and Patch Author: Fergus McNeill When does a cult become a bandwagon? The cult was Bored of the Rings and when everyone was aboard it rolled its way up the charts as a bandwagon. The thing is now, does the bandwagon roll on with Robin of Sherlock or does it hit the rut of consumer resistance? Only time will tell, but have a read of this to see what Delta 4 have come up with this time. Bored of the Rings plagiarised Tolkien much more than the Harvard Lampoon book of the same name, so it would be reasonable to assume that much of its success was due to the instant familiarity this association provided. Robin of Sherlock (surprise, surprise) borrows much from Robin of Sherwood by Adventure International, and Sherlock, the awe-inspiring program devised by Melbourne House. Hence the familiarity factor won't be as great, and this program will have to make it on the strength of being a follow up to a highly successful chart game. Your quest is set into three parts. You can move freely from one part of the adventure to another along with anything you happen to be carrying. The program accepts long-winded entries such as LEAN OVER AND KISS MARION or the speedier KISS MARION (in other words the program only looks for the second example which makes you wonder what all this complex sentence input lark is all about). Dialogue with characters in the game begins with TALK TO followed by TELL ME ABOUT YOUR ALIBI etc. (this phrase is borrowed from Sherlock in case you hadn't twigged). A very useful feature is the RAM SAVE and RAM LOAD which saves your current status in memory and returns you to the position respectively. GRAPHICS ON and OFF completes the competent and impressive range of facilities on the program. (OK these are Patch features but they are still impressive). Playing the game is much as you'd expect. The first game of the three has you wondering around a forest which in places looks remarkably similar to the one in Robin of Sherwood. Much amusement must be derived from the stock sounds of trains passing and phones ringing (it's for you hoof) as some of the humour is threadbare or esoteric (was that a joke or wasn't it...). I admit there is something inherently satisfying about cracking in jokes among a select gathering of like-minded friends but a commercial program must surely have a broader appeal. This is not to decry the effort expended in composing those jokes in the games which are genuinely amusing, as there are many such examples. Humorous games are notoriously difficult to review. There's the problem of deciding just how universally funny the jokes are. Also, how much does the humour cover deficiencies in programming technique. What can be said of Robin of Sherlock is that it will appeal to that age group which can play adventures and comprehend zany humour. Judging by the success of Bored of the Rings there are many who both enjoy adventures and seek this kind of amusement. COMMENTS Difficulty: about as difficult to get into as a Marillion LP Graphics: nice Presentation: well turned out Input facility: a little beyond verb/noun Response: fast
Your Sinclair #2Feb 1986 · p.798/107/106/107/107/107/10
Atmosphere 8/10
Ingenuity 7/10
Size Factor 6/10
Value For Money 7/10
Overall 7/10
Mike Gerrard 7/10
Silversoft £7.95 Reviewer: Mike Gerrard Thou art Robin of Sherlock in yon Sherwood Forest - there thou shalt find a dead Doctor Watson, a pot of vaseline and Maid Marian's clothes! Go forth and solve the many mysteries that have brought chaos to this realm. Yessir, it's a cracker! Well written, with some very neat touches (considering it was written with the Quill), excellent graphics, and a tremendous sense of humour. Authors Jester and Desperado have come up with a brilliantly funny game that extracts the Michael out of both Sherlock and Robin of Sherwood. Here in Sherwood Forest you'll find your merry men, Maid Marian (who's always ready for a quick cuddle), Friar Gorbachetnik (who eats so much he explodes), and the Yellow Brick Road to the Emerald City of Huddersfield. And if that's not enough for you, there's even a Kentucky Fried Squirrel take-away, a railway station, and a portable phone. And it comes with brill sound - when did you last hear your Speccy chugging into a station. As well as a dead Doctor Watson, the Smurphs are up to something dirty, and there's a hideous conspiracy involving candles and vaseline! There's also a hideous bug. Typing GO WINDOW - or BREAK WINDOW for that matter, get's the message SWEAR NOT followed by a system reset. Robin of Sherlock's a hoot if you want something different. You can talk to the characters (unusual for a Quilled game), listen to them talking amongst themselves, and do a RAMsave if things look tricky. Go for it, and avoid the fried squirrels at all costs.
Sinclair User #46Jan 1986 · p.75Sinclair User Classic5/55/5
Sinclair UserSinclair User Classic
Overall 5/5
Richard Price 5/5
RICHARD PRICE SEARCHES FOR A GENUINE HERO... In the pages of a dusty book. Judging by some of the mail I get, it seems that many adventurers think that game reviewers possess some form of magical amulet to help them solve any and every adventure without so much as a drop of perspiration. Not so. Like everyone else I've wasted hours, sometimes days, locked in cells, stuck in wells or straddled across some vertiginous chasm waiting for the stroke of genius that will get me home safe with the treasure, or the breathtakingly lovely princess. Verily the sweat has poured forth on those occasions. There's quite a lot of help around if you investigate. Naturally, you will first write to the Fat One at the Ogre. His Vastness' drinking habits put him in touch with many rumours and tips. Companies are surprisingly helpful and many provide help sheets - but remember, they won't give complete solutions. Level 9, Artic, Incentive, Adventure International and many others give help, though some may charge for booklets which list problems in more than one of their games. Modem users can access the accumulated knowledge of many dedicated players on Prestel Clubspot 810. There are pages giving hints on specific games and a large section for those seeking help. I've also been sent a mailshot from the Adventurers Club - [redacted]. They offer help, newsletters, discounted games and a telephone helpline. The subscription fee is £10.95 for those living in the UK. So, to business. Movie spin-offs are big business these days and it's often difficult for programmers to produce games of a film or TV series without causing pain to those punters who've already formed a clear view of the fantasy or storyline. Disappointed players of The Tripods game will know what I mean. ROBIN OF SHERLOCK Publisher: Silversoft Price: £7.95 Memory: 48K Well, here it is... the next delightfully demented offering from the fervid and fertile imaginings of Fergus McNeill and Co, only begetters of the already justly infamous Bored of the Rings. First take Sherlock Holmes, dress him in Lincoln green and plonk him down in Sherwood forest with a cordless phone, a plastic bow and a long dark sword called Albino. Then take liberal helpings of stubble-chinned transvestite nuns, mafiosi Smurphs, Merry Men, the Three Bears in a hanging mood, the Wizard of Oz and assorted cabbies and villains... not forgetting Hurn the Hunter whose major interest is collecting sheds and stuff to go in them. Now throw in a lot of trees, a railway station and a few public conveniences, a Kentucky Fried Squirrel franchise and the odd mystical hill and Druids' Circle. Et voila! You now have a rough idea of the recipe for Robin of Sherlock, the latest Quilled adventure from Delta Four. The game uses the full resources of Gilsoft's adventure system and features newer, faster, split-screen graphics for a large number of locations, sound effects... the damn phone keeps ringing, either with wrong numbers or Lestrade's mother hurling abuse... and the useful RAMsave and RAMload to store a position without using the tape recorder. Input and response are fast and friendly with a wealth of zany detail. What's it all about? it's hard to find a place to start! Being a medieval freedom-fighting detective is a tough number. There are numerous crimes to solve... who killed dead Watson, who kidnapped Toto from the venomous brat Dorothy, why are the nuns running some heavy racket involving recycled Smurphs sold as garden gnomes, and who nicked the cabbies' hansom? Then again what does the Godfather Smurph do behind his protective screen of minders, and why does Hurn rip off people's gear and store it in vast garden sheds scattered around Sherwood? Phew, and that's only a starter. Oh, and who put the laxative in the Three Bears' porridge? That's quite an easy one really because you arrive at their cottage to find them putting up a gallows to lynch Goldilox. The characters can be interrogated and will all have some crummy alibi or excuse for their actions. The descriptions are funny - hilarious at times - and the examine command produces a vast amount of daft detail. As in Bored you can carry enormous quantities of objects, most of them utterly improbable but useful at some point. If you remember to collect the Kentucky Fried Squrrel barf-bag hat from the restaurant in part one you may find it very useful when trying to enter Nottingham Castle. But what can I do with the electric carving knife and can I use the 'mystic, ancient and out of order coffee machine set into a great sausage shaped obelisk' inside the stone circle? The game is in three parts, each continuing the map of Sherwood and its surroundings. That means more than 200 locations to explore and vast swathes of text to enjoy. Robin of Sherlock seems much more detailed than Bored and really benefits from the recent improvements to the Quill system. There is always something to explore, plenty of crazed action - watch portly Friar Gorbachetnik explode after his 31st venisonburger - and the game is thoroughly playable and engaging. I am utterly unashamed about awarding this game a Classic rating. It is knockabout, loopy farce of the best kind with a pace and zip about it that leaves 90 per cent of other games miles behind. Absolutely smashing!
Robin of Sherlock carries this game and has 25 references of its own.
Tips8
- Sinclair User #113Jul 1991 · p.30
- Crash #41Jun 1987 · p.68
- Your Sinclair #12Dec 1986 · p.76
- Your Sinclair #10Oct 1986 · p.68
- Your Sinclair #8Aug 1986 · p.74
- Sinclair User #53Aug 1986 · p.73
- Sinclair User #49Apr 1986 · p.67
- Sinclair User #47Feb 1986 · p.22
News/Note3
- Sinclair User #127Sep 1992 · p.32
- Your Spectrum #21Dec 1985 · p.3
- Popular Computing Weekly #42Oct 1985 · p.4
Review3
- MicroHobby #73Apr 1986 · p.12
- Computer Gamer #10Jan 1986 · p.44
- Popular Computing Weekly #48Nov 1985 · p.21
Feature2
- ACE (Advanced Computer Entertainment) #12Sep 1988 · p.77
- Sinclair User #45Dec 1985 · p.66
CompoResult2
- Your Sinclair #6Jun 1986 · p.80
- Popular Computing Weekly #5Jan 1986 · p.6
Solution1
- Die Speccy CDJan 1996
Letters1
- C&VG (Computer & Video Games) #67May 1987 · p.61
CompoEntry1
- Your Sinclair #3Mar 1986 · p.39
Licensed from
- Sherlock HolmesBookunofficialArthur Conan Doyle
Contains
Related
- Versions
- The Quill Adventure System (Authored with), Robin of Sherwood: The Touchstones of Rhiannon (Inspired by), Sherlock (Inspired by)
- Compilations
- Robin of Sherlock, Dicks Galore!
- Ports
- (Amstrad CPC)
- Tags
- Medieval Legends, Parody
- Same entry at
- Spectrum ComputingZXInfo
Reviews from people here
Sign in to write about this, or make an account. It takes a minute and lets you correct the catalogue too.
Everything ZXDB can hold about this is here.
Sign in to correct or add to this.
Hold the rights to this and want it taken down?

.png)
